La entrega de este producto debe hacerla mediante una presentacion de Power Point, que debe alojarla en Google Drive y enviar el enlace para compartirla al siguiente correo con Marketingcidec.producto@blogger.com para que se proceda al proceso de evaluacion. Envie el correo bien identificado, colocando el vinculo para que se pueda ingresar al mismo, tal como se indica en la siguiente figura

producto final

producto final
Ejemplo del mensaje para enviar el producto

viernes, 29 de marzo de 2019

Top 15 Best Highest Paying URL Shortener Sites to Make Money Online

  1. Wi.cr

    Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
    You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.
    • Payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-10%
    • Payout method-Paypal
    • Payout time-daily

  2. BIT-URL

    It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
    You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.
    • The payout for 1000 views-$8.10
    • Minimum payout-$3
    • Referral commission-20%
    • Payment methods- Paypal, Payza, and Payeer
    • Payment time-daily

  3. Cut-win

    Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
    You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.
    • The payout for 1000 views-$10
    • Minimum payout-$1
    • Referral commission-22%
    • Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
    • Payment time-daily

  4. Oke.io

    Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
    Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.
    • The payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-20%
    • Payout options-PayPal, Payza, Bitcoin and Skrill
    • Payment time-daily

  5. Adf.ly

    Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
    It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.
  6. Linkrex.net

    Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
    You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.
    • The payout for 1000 views-$14
    • Minimum payout-$5
    • Referral commission-25%
    • Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
    • Payment time-daily

  7. CPMlink

    CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
    You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.
    • The payout for 1000 views-$5
    • Minimum payout-$5
    • Referral commission-10%
    • Payment methods-Paypal, Payza, and Skrill
    • Payment time-daily

  8. Linkbucks

    Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
    The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.
    • The payout for 1000 views-$3-9
    • Minimum payout-$10
    • Referral commission-20%
    • Payment options-PayPal,Payza,and Payoneer
    • Payment-on the daily basis

  9. Shrinkearn.com

    Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
    Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.
    • The payout for 1000 views- up to $20
    • Minimum payout-$1
    • Referral commission-25%
    • Payment methods-PayPal
    • Payment date-10th day of every month

  10. Short.am

    Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
    It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.
  11. Clk.sh

    Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.
    • Payout for 1000 Views: Upto $8
    • Minimum Withdrawal: $5
    • Referral Commission: 30%
    • Payment Methods: PayPal, Payza, Skrill etc.
    • Payment Time: Daily

  12. LINK.TL

    LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
    One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.
    • Payout for 1000 views-$16
    • Minimum payout-$5
    • Referral commission-10%
    • Payout methods-Paypal, Payza, and Skrill
    • Payment time-daily basis

  13. Bc.vc

    Bc.vc is another great URL Shortener Site. It provides you an opportunity to earn $4 to $10 per 1000 visits on your Shortened URL. The minimum withdrawal is $10, and the payment method used PayPal or Payoneer.
    Payments are made automatically on every seven days for earnings higher than $10.00. It also runs a referral system wherein the rate of referral earning is 10%.
    • The payout for 1000 views-$10
    • Minimum payout -$10
    • Referral commission-10%
    • Payment method -Paypal
    • Payment time-daily

  14. Ouo.io

    Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
    With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.
    • Payout for every 1000 views-$5
    • Minimum payout-$5
    • Referral commission-20%
    • Payout time-1st and 15th date of the month
    • Payout options-PayPal and Payza

  15. Short.pe

    Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
    You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.
    • The payout for 1000 views-$5
    • Minimum payout-$1
    • Referral commission-20% for lifetime
    • Payment methods-Paypal, Payza, and Payoneer
    • Payment time-on daily basis

SUPER HERO PACK FOR SA!

SUPER HERO PACK! [SpiderMan, SuperMan, Hulk, Avengers, Etc..]


STEPS:
1. First You'll Need Your Gta SA Game & Es File Explorer.
2. Open Es File Explorer And Go To InternalStorage>Android>OBB And Rename The com.rockstargames.gtasa Folder As com.rockstargames.com1
3. After Renaming The com.rockstargames.gtasa Folder Uninstall The Original Apk Of The Game.
4. After Above Steps DOWNLOAD The Below 2 Files.


??DOWNLOAD SUPERHEROES DATA

5. Now Install The Above DOWNLOADED APK File. And Rename The com.rockstargames.gtasa1 Into com.rockstargames.gtasa

6. Then Open Es File Explorer And Find Your SUPERHEROES Data Which You Downloaded. And Extract It To Your InternalStorage>Android>Data>com.rockstargames.gtasa

7. After Extraction. Open Your Game. While Playing Swipe Your Screen From Top To Bottom Then Select The Skin Selector Option And Enjoy Your SUPERHEROES!

WATCH VIDEO TUTORIAL IF YOU HAVE DOUBT!


Invisible Hover Bikes

I finished the second highlight on the black this week but didn't get much more painting in beyond that. I'd like to finish the black next week and start on the Shuriken Catapults. While I'm painting them I'm also going to paint my newly converted Void Spinner barrels and finally get those finished up.




I'm hoping that the Vypers will get the fan treatment at somepoint, until that happens though I'll need a stand in. I cleaned, primed and basecoated these guys this week as well.




Finally, a gold star to the person who figures out what these are for. :P


Middle Earth: Shadows Of Mordor

Middle-Earth: Shadows of Mordor
Middle-Earth: Shadow of Mordor was reviewed on the PC version of the game

The Short

Pros
- Perfect medley of the Batman: Arkham games and Assassin's Creed
- Graphics are gorgeous, showcasing the potential for next gen
- Lots of stuff to do, with two different locations within Mordor to explore
- While it may blaspheme a few parts of the LOTR mythos, it is clear the writers did their research
- Story is compelling and the voice acting superb
- Nemesis system is a good start to what could be a defining system in future open world games

Cons
- Nemesis system at times feels more like an experiment than a fleshed out mode
- Also the best addition to it (branding/mind controlling Orc leaders) is locked until the last third of the game
- Also also it's completely gone from the 360/PS3 versions, which is pretty rough
- Like Assassin's Creed, quests can get a little repetitive after a while
- Ending is a bit of a letdown
- Attempts to include Gollum in the story feels misguided, especially since there are no other characters from LOTR "canon" in the story

You're here to show orcs a bad time.

The Long

It's pretty well established at this point that people (developers and gamers) love the Batman: Arkham Asylum style combat. A fluid, essentially two button system (for the most part) designed around quick flowing action, easy counters, and looking sweet while doing it, it's surprising how few games have stolen its system for their own games (a 360 Captain America game comes to mind, but it isn't of particular note). Similarly, Ubisoft's brand of open world games (Watch_Dogs, Assassin's Creed, Far Cry 3/4) all seem to be basically the same formula at this point: open worlds with lots of activities to boot your stats, climbing towers to scope out new areas, and so on.

Middle-Earth: Shadow of Mordor is pretty shameless, should you be familiar with these games. Aping both the Batman combat and "Ubisoft open world games" (we'll just say Assassin's Creed, since it started that mess) wholesale, anyone familiar with either of those game will be instantly at home with Mordor's systems. But as we've seen, a copy of a good idea can still be a good idea (there's a reason League of Legends is so popular, after all), so does Shadow of Mordor deliver on its blatantly stolen ideas?

You've got a ghost friend, which is like Bill Cosby's "Ghost Dad" only actually good. 

Shadow of Mordor apparently didn't start out as a Lord of the Rings game, and due to either licencing issues or lack of faith in the game it doesn't even bare the film/book's titles. Which is a shame, considering how much better this game is than any other Lord of the Rings game that's ever come out. Mordor's grim story feels more in line with a George R. R. Martin A Game of Thrones style story than the somewhat sterilized Lord of the Rings franchise. You play as Talion, a ranger (much like Strider/Aragorn) stationed in Mordor with his wife and kids. Why someone would take their family to Mordor is freaking beyond me, but as you can imagine it doesn't end well. They're murdered, Talion is murdered, everybody is sad.

Until a magical ghost elf wraith brings him back to life. Apparently stuck between life and death as well, Talion and his new ghost buddy journey to avenge the death of Talion's family, find out what's up with Ghost Dad, and finally be released from this limbo so Talion can be with his family in the West or wherever dead people go in Lord of the Rings.

On the way you'll meet a handful of interesting characters, human and dwarf (well, one dwarf, but he's awesome so it makes up for a lot), though you'll spend most of your time hanging around with orcs. There's also a rather in-depth backstory to your wraith buddy, one that got a lot of hardcore LOTR fans up in arms because "muh canon," but all things considered I felt his story was actually a solid connection to the overall world (the game takes place in the break between The Hobbit and The Fellowship of the Ring).

The only thing that felt really out of place was the inclusion of Gollum. Yes, his connection with the wraith ends up making a good deal of sense, but the story felt stronger as an isolated incident within the universe, and attempting to connect it to the "greater whole" felt a bit pandering. Still, the voice acting is superb (particularly from the wraith, who provides copious amounts of lore dumps everytime you do just about anything interesting, which I loved) and the story dark and interesting, and as a whole it drives the gameplay very well.


But let's not fool ourselves: this is what you are here for. 

Gameplay is split between three key parts: exploration, power manipulation, and combat. And two of these three is completely aped from other games, so we'll cover them first.

Exploration is Assassin's Creed 2. Do I need to say more? Well, probably. If you've touched a game by Ubisoft in the last half decade you've seen this system before: a wide expanse with lots of stuff to traverse and climb over, towers you have to climb to unlock fast travel and view available events in areas of the map, lots of dynamic events to participate in either to give you more experience, upgrade your weapons, or garner more skills. You can even do an Assassin's Creed style dive off the watchtowers. It's that. Which isn't a bad thing.

This is a proven system (so much that, and I'll keep hammering this in, Ubisoft uses it on every single game they make) and it works. Mordor trims the fat in a lot of areas, and ties most events well into the Nemesis system (which I'll cover momentarily). There's a good amount of combat missions, archery missions, stealth missions, and rescue mission. Then there's the "weaken the warchief" missions, which are more optional than the rest as they focus primarily on manipulating Nemesis warchiefs. They're all fun (though some stealth missions are frustrating in their rules) and I never got bored of them, and right when you're getting tired of them you finish and the game ends. So kudos on that, no "walk around following a guy" quests like in Assassin's Creed.


That's losing your head. 
Combat is Batman: Arkham City. You have a standard attack that can be timed to double combo strikes, a counter (which is easily indicated by lines over enemies heads), a "stun into flurry" move for harder enemies, and the ability to vault over enemies (which Batman stole from Prince of Persia). You also can kill enemies when they're down should you be uninterrupted for a period of time, and a high enough combo meter will allow for finishers executed by pressing two buttons at once.

Literally. The. Same.

However, Mordor does have two major improvements. Because the enemies are more plentiful (and weaker), the game has no qualms making you a super-badass very quickly. Combos are harder to break and quickly scale to giving you finishers faster. Finishers are quick and can be stacked (including a combo that will literally murder every orc in range). Orcs can be Marked so they'll fight on your side, including being marked during combat, which is kind of hilarious. On top of that, Tallion's stealth and traversal is a perfect blend of Batman and Creed, with him being both limber enough to remain hidden and stealth kill easily, as well as combat-ready well enough that failing at stealth isn't the end of the world.

Point being, I liked it better than Batman's combat, even though it was an obvious ripoff. Maybe because it was easier, maybe because it felt like it flowed better, who knows. All I know is: your move, Batman: Arkham Knight.

Then there's these jerks. 

Then you have the unique twist on the formula: the Nemesis system. Essentially, Mordor is populated by a bunch of warchiefs (like 30 or so) that are all in a hierarchy. Each warchief has certain strengths and weaknesses. For example, one might be weak to stealth finishers (the best kind of weakness!) but is always surrounded by a horde of followers and is immune to archer fire. One might have a fear of dogs (causing him to flee in terror and leave himself exposed) but his hits cause you to bleed. The worst kind are the ones that are immune to everything (yes, they exist) and you have to find their exact weakness in order to exploit them. Crazy stuff.

Killing these warchiefs not only grants you power (and runes to modify your weapons, another system that is interesting but borrowed from other games. There's also an xp and ability tree system too. There, I mentioned it in the review, I don't really have to elaborate a skill tree, do I?), but also shifts the power structure. Orcs that were once week, lowly Captains upgrade to Chieftans, and gain new abilities while they're at it. Killing an orc directly above another one can cause a shift in the ranks, for good or ill. Die to one of them and (in probably my favorite twist in the game) they'll not only get promoted, but remember you when you come back to fight them again. It's this manipulation of power that is essential, and is Mordor's only real thing it can call it's own.

While it's a very cool idea, two things about it irk me. The first is that branding (basically mind controlling an orc or chieftan to serve you) doesn't come in until way into the second half of the game. Manipulating the struggle to push orcs you control into leadership is the funnest part of the game, and it's hidden away on the tail end, which was a mistake. The second is the system, while clever, feels a bit bare-bones. Sure there's lots of clever gimmicks, but you can't really do a ton with it, aside from shift the power around a bit. I'd like to see the system fleshed out in future games (or a sequel, or maybe Ubisoft could steal it for their bajillion open world games...I'll stop now), as right now it feels almost like a tech demo. This isn't bad, not by a long shot, but it should be better, and really isn't as mind blowing as some other reviewers have made it out to be.

It's lonely at the top. 

Graphically, Mordor looks phenomenal. While the area of Mordor canonically doesn't offer much in terms of variety of scenery, the do well in breaking up the dirty, mine-style vistas of the first area with a greener, fleshed out version in the second zone. Orcs, particularly warchiefs, are incredibly detailed, and mixed up so that no two look exactly the same (though you'll notice similarities). Combat is visceral and fun to engage in, and there are lots of clever tricks (like having the wraith appear during certain combat combos and archery segments) that keep the entire thing visually stimulating. It's not quite "next-gen," but it's getting there. Also they put a billion orcs on the screen at once and the framerate doesn't hitch (at least not on a GTX 970 equipped PC), so there's that.

Music is also phenomenal, going above the simple "background music" and providing a sullen, yet interesting environment. In a smart move they completely avoid the Howard Shore film soundtracks and opt to make their game entirely unique, again...good idea. It does sound a bit Game of Throney from time to time, but I'm sure not complaining about that.

Gettin Game of Thrones sounding up in here. 

Middle-Earth: Shadows of Mordor is greater than the sum of its parts. Broken down, you're looking at essentially a copycat, the first M-Rated Lord of the Rings game and Nemesis system being it's biggest draws. But it does the things it copies so damn well (and better than the games it emulate, if we're being honest) that the setting and Nemesis system is just icing on the cake. It could do better, maybe experimenting with the systems it's borrowing with a little, and the game does start to get a little tired as you near it's finale (and the ending sucks, both as a boss and as a story finisher), but for an open-world combat game with stealth elements where you manipulate orc power struggles...it sets the bar. Not that there's a whole lot of games competing for that particular space. 

It's familiar, but that's ok. Shadows of Mordor proves that copycat games can exceed their source material given enough heart and work. It's a standout title, and a must-buy for both Lord of the Rings fans and fans of any of the types of games it rips off. 

Four out of five stars. 

Final Comment on Versions: The PC version is by far the best for this game, but the next-gen versions (Xbox One and PS4) are just as good. With the PC, as long as you have a decent card (I first ran it on a GTX 570, which is about 4 years old) it'll look better than most next-gen systems, though you do have to have a hefty dedicated GPU. The Xbox 360 and PS3 versions, however, have no Nemesis system at all, it's completely gone. I don't know how the game works because of that (given some plot points tie into the system directly), but honestly the game is still fun without it. If you have the choice, get the PC version, then the next-gen version. If you have no other option, the PS3/Xbox 360 version works, but you'll miss out on a lot of what makes the game unique. 
Final note: Apparently the Xbox One version runs at 720p and 30 fps, while the PS4 runs at 1080p and 60 fps. So obviously, if you have both consoles, get the PS4 version. 

Best. Tutorial. Ever. 

jueves, 28 de marzo de 2019

Thomas Johnson Heads Both The Senior And High School Rankings For The HearthStone Esports Title.

Thomas Johnson (Northcliff High School) heads both the senior and high school rankings for the HearthStone esports title.
With MSSA's Western Cape Championships going to be held at Curro Durbanville on 23 March 2019, MSSA is releasing all the rankings that shall be used at such provincial championships.

It is no surprise that with Thomas Johnson's stellar performance at MSSA's recent Gauteng Championships that he dominates both the senior and high school rankings.

The current rankings for the HearthStone esports title for High Schools is as follows:



PosName of PlayeryearClubPoints
1Thomas Johnson19Northcliff High School143.3
2Mark Thomas19Northcliff High School111.1
3Orlando Crossling19Northcliff High School110.6
4Cyrus Huang19Northcliff High School110
5Grey Craven19Curro Aurora109.1
6Matthias Dhont18Paul Roos Gimnasium108.8
7Geoffrey Tarbuck18Grey High School108.8
8Jason Mostert18Grey High School108.8
9Junior Moor18Empangeni High School108.8
10Cleveland Crossling18Northcliff High School108.8
11Reagan Marthinus18Paul Roos Gimnasium108.8
12Janke Janse van Vuuren18Paul Roos Gimnasium108.8
13Aaron Mulligan17Maritzburg College104.5
14Kelvin Yang17Northcliff High School104.5
15Alexander Westley17Maritzburg College104.5
16Ethan Bulford18Northcliff High School103.5
17Dylan Hanger17Northcliff High School104
18Kyle Voster19Curro Aurora95
19Lloyd Little17Maritzburg College90.3
20Kit Rawlings17Northcliff High School90.3
21Kevin Plint18Northcliff High School85.8

Rankings produced by MSSA are as follows:
Also read:

Grav-head

I did the black on a dozen more tank hulls, and started on most of the first highlight on all 18. These are going to be my Falcons, Fire Prisms and Night Spinners. I'm converting turrets for all of them, and looking to magnetize the Falcons and Fire Prisms.




The end goal here is a Saim-Hann army for Fall In!, it's a lot of painting and converting though so we'll see how I do.

Review Book - Modern African Wars (3) South West Africa




On the essential reading list for the SA Border War is the Osprey Modern African Wars (3) by Helmoed Romer Heitman a writer eminently qualified to pen the title.  The title contains a set of useful uniform colour plates covering a fairly wide range of SADF uniforms but with more limited coverage  of SWAPO/PLAN, UNITA and FAPLA uniform detail, additionally it contains a wealth of useful information that make it an ideal primer on the SA Border War this includes:
  • A broad timeline of the conflict which covers the main political and military events from the occupation of German South West Africa by South African forces in 1915 through to the end of the conflict. This names all the major South African external opperations together with commentary on the evolution of SWAPOs tactical doctrine and operational statistics for each year. 
  • A Review of the Organisational Structure andd equipment of the various different elements of the SADF including:
    • 32 Bn
    • 61 Mech Bn Group
    • 1 Para Bn
    • Marienes
    • SAAF
    • SWATF
    • SWASpes
    • Modular Bns
    • Kovete
    • SWA Protection Unit
  • A Short Overview on the principal Angolan Forces covering at a high level UNITA and FAPLA
  • A Short overview of SWAPO/PLAN,
  • A Review of the Major external operations adding brief descriptive detail to that provided in the timeline
  • A  description of the Colour plates which includes a look at both Unit and Rank insignia


This book provides in a very consumable fashion enough of an overview of the conflict to get you started on the period with limited effort. As might be expected this has a South African perspective and coverage of the SADF forms the bulk of the content. Despite this it is a good primer for use before engageing in further internet research or reading some of the more weighty tomes that cover the political and military history at a greater level of detail.  

The book was recently reprinted, prior to that copies were reaching prices of £60 - £90 now its back in easy reach with a second hand copy on Amazon currently commanding a sum of £4.50 at this price it really is a steal, particularly if you are new to the period and the conflict and want to get your teeth into it in a hurry.

Modern African Wars (3) South West Africa @ Amazon

Other Book Reviews:









miércoles, 27 de marzo de 2019

TOY FAIR 2012: Why, Yes ...

... That IS a Fembot doll from The Six Million Dollar Man. How did I ever live without one?





... and Bigfoot (6MM version) as well.




Posted using BlogPress from my iPhone

martes, 26 de marzo de 2019

Colours Game

Drag and drop the crayons into place! Improve your English with this colour vocabulary game. Choose from three levels: beginner, intermediate and advanced. Check out our Colours Vocabulary List.

KSU Fall Game Jam



Phew, what an awesome weekend. We are really impressed by the turn out (161 registrations) and the quality of some of the games being produced.

 You need to upload a link to a trailer and a link to a cloud drive (Google docs, Dropbox, etc.) with the game executable before 3:00 pm 8/28 EST to the KSU Game Club Facebook page*.  The unplugged games need to be submitted to one of the faculty volunteers (but you still need to make a trailer).
 
Closing ceremonies will start at 5:00 pm in Q202 where we will announce the winners of the in-jam award.

We look forward to seeing you there!
 
*Any games submitted after 3:00 pm will not be eligible for the best Fall Game Jam awards.

Cco Dan Norton On What Makes Great Learning Games Great


Image credit: Filament Games

Making great learning games is both an art and a science. It takes practice, experience, and a whole lot of talent.  Making something that has never existed is a risky endeavor but Filament Games seems to have a safety net - a philosophy and methodology that produces highly efficacious and deeply engaging learning games.

Today, they decided to share a video they put together about "How We Make Great Learning Games". In about 15 minutes, they distill their tried-and-true methodology that they've honed over the last 11 years.

It's delivered by their very own Chief Creative Officer, Dan Norton. You'll hear what makes a great learning game, the practical steps they take during design and development, and the core strategies they employ to keep things on track.

"Over the course of 11 years of making more than 100 educational games, we've developed some fairly strong opinions about what makes a great learning game - from mechanics, to learning objectives, to organization, we have a lot of specific ideas about best practices for learning game development," says Dan Norton.

If you've never had the pleasure of listening to him speak, that's reason enough to give it a listen! So whether you make games, evaluate games, or are generally curious about what they do, I encourage you to take a look at


About Filament Games
Filament Games is a world-renowned studio that creates playful digital learning experiences for learners of all ages. Their unique skill set and best-in-class methodology results in high-quality games, simulations, and experiences that drive high efficacy, strong engagement, and long-term retention. They develop 2D/3D games and simulations as well as VR and AR experiences for any content area and any device type.